What do you do if your DirectX* desktop game requires keyboard input, but is running on a Windows* 8 platform without a physical keyboard? If your game runs in a window, the user can manually invoke the touch keyboard from the taskbar but that can be unintuitive, and doesn't help at all for full-screen games. You could write a custom keyboard overlay within your game. That approach can be harder than it seems at first blush, with lots of corner cases to verify with language support, modifier keys, and event handlers to write and debug.
On May 23rd we held another Intel AppLab at the Microsoft Technology center. We had developers from top Fortune 500 companies in the healthcare, banking, materials, manufacturing and agricultural sectors. The event was held in a large classroom style facility. Presentation from local Microsoft and Intel presenters received high marks on our survey from the participants. We also had a presentation from UX/UI specialist Dr.
You’ve been waiting for the highly anticipated 4th generation Intel® Core™ processor family, and it’s finally here. This processor microarchitecture group is the successor to Ivy Bridge, and will give users the ability to select a performance and choice of power that meets their unique requirements across the device spectrum of tablets, convertibles, Ultrabooks™, and desktops.
Download Detecting Slate/Clamshell Mode & Screen Orientation in a 2 in 1 Device [PDF 574KB]
Download DockingDemo4.zip [37 KB]
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By William Van Winkle
With the release of Windows 8.1, Microsoft has provided new API's that simplify managing online content. For more information, see this blog.
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