Augmented Reality with Qt. Part 2 - 3D with OpenGL In this part we will add some 3D functionality to our application.
First you need to open project file and add "opengl" string. Without this string Qt couldn’t find paths to required include files.
Three years ago, as I was finishing my undergraduate degree, I was hired as an intern at Intel to work with the Intel Software College. During those six months, I gained an appreciation for the usefulness of and the growing need for parallel programming. When I decided to go back to school for a graduate degree, I actively sought out the professors who focused on parallel computing, and I took the courses they offered. Since parallelism can be applied to pretty much all areas of computer science, I decided to narrow my focus to parallelism in 3D graphics, rendering, and visualization.
Nanhai Zou is a Senior Software Engineer at the Intel Open Source Technology Center (OTC). He has been involved with Linux on Itanium architecture since 2004. His primary focus on the Linux kernel is system stability and performance. Nanhai Zou has contributed to Kexec/Kdump support for IA-64 Linux. Nanhai Zou is currently working on Intel Linux Graphics, focusing on 3D and Media accelerate technology.