Remi Arnaud (Intel)

Portrait de Remi Arnaud (Intel)

Bio: 

Rémi works in advanced visual computing (AVC) within Intel's Software Systems group where he is leading the Game Engine Technology team as Senior Graphics Architect. His career started in the R&D department of Thomson Training & Simulation (now Thales) designing and then leading the Space Magic real-time visual system. He moved to California in 1996 to work on the IRIS Performer project for SGI. He left SGI to co-found Intrinsic Graphics where he co-designed the Alchemy engine as director of technology. Intrinsic Graphics was acquired by Vicarious Vision...

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