I am currently developing my own Shooter/Adventure Game under the Free Havok License.
Now i want to move the game logic code to LUA script. It should be possible to define game entities like Weapons, Enemies, Items etc. and to influence the game by spawning some of these entities in the World, generating the terrain, or even pause stepping the physic world but it should not be possible to access any Havok function directly.
E.g. define a Weapon with its model, firepower, ammo or whatever and give it to the player. Also the User Inerface and other user interactions should be "scripted" in LUA.
The Executable will be linked statically to the Havok and LUA libs so the release of the game would consist of the exe and the lua files(and also the data files).
Does this still fall under Free License?Even if the scripting possibilities grow so much that its possible to create "mods" of my game?
Many thanks, also for the great instriction videos on youtube, a little late for me to learn the basics but still a good help, and of course for the great work on Havok.