vcsource_index
Announcing Intel® Graphics Performance Analyzers Version 2013 R1
Announcing Intel® Graphics Performance Analyzers 2013 R1
March 11th, 2013
March 11th, 2013
Introduction
Accessing Microsoft Windows* 8 Desktop Sensors
Implementing Touch and Sensors for Windows* 8 Desktop Games: Confetti Interactive’s experiences developing "Blackfoot Blade"
The implementation for touch and sensors is new for many PC game vendors. Blackfoot Blade from Confetti Interactive* is a 3rd person helicopter game that takes advantage of the touch and sensor capabilities of Ultrabook™ PCs. This case study shares some interesting findings for what worked and didn’t work.
Accessing Microsoft Windows* 8 Desktop Sensors
Download Source and Article
Download Windows*8 Desktop Sensors Code Sample [zipfile 4.5MB]
Download Accessing Microsoft Windows* 8 Desktop Sensors[PDF 577KB]
Intel® Perceptual Computing SDK - My First C++ Application
Intel® Perceptual Computing SDK - My First C++ Application
Fluid Simulation for Video Games (part 15)
Intel® GPA Tip: Issues when using Intel GPA 2012 R5 with Android* SDK
This article discusses an incompatibility between Intel GPA 2012 R5 and the latest Android* platform tools release (R16+) for WIndows OS*, and provides a workaround for customers needing to analyze and optimize on this platform.


