Neste tutorial iremos demonstrar como criar um jogo simples usando o framework Cocos2d-x em um ambiente de desenvolvimento Windows* e como compilar o jogo em Windows e Android.
O que é o Cocos2d-x?
A recent report from mobile app statistics clearinghouse App Annie revealed that Japan is now the largest app market in the world, outpacing the United States. Combined sales generated from sales in Google Play and the Apple Store beat out the U.S.; in addition, their findings show that users are spending three times as much money on apps as South Korean app buyers.
It’s probably a familiar scenario to most of us; we log on to our favorite social networking site, say, Facebook, and are instantly greeted with at least 5 new invites/pleas for new farm animals, jewels, or some kind of candy. Annoying? Yes. Incredibly effective? Absolutely. Social gaming – basically, social media interlocked with mobile games – burst onto the scene about the same time as the major social players, and while there have been some definite falls from grace (Zynga), it’s definitely not going away anytime soon.
If you’re a game developer looking for tools that will help you compete without breaking the bank in the process, you’ll want to check out Project Anarchy, a free mobile game development suite available for developers from Havok, which you might recognize as the physics engine used by most of the big name console and PC game platforms out there.
What is Havok?