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Intel® Inspector XE 2013 Update 5 Readme

Intel® Inspector XE 2013

The Intel® Inspector XE 2013 helps developers identify and resolve memory and threading correctness issues in their C, C++ and Fortran programs.

New for Update 5

  •   Bug fixes

Resources

·        Knowledgebase articles

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  • Ultimate Coder Week #5: For Those About to Integrate We Salute You

    We definitely lost one of our nine lives this week with integrating face tracking into our game, but we still have our cat’s eyes, and are still feel very confident that we will be able to show a stellar game at GDC. On the face tracking end of things we had some big wins. We are finally happy with the speed of the algorithms, and the way things are being tracked will work perfectly for putting into Kiwi Catapult Revenge. We completed some complex math to create very realistic perspective shiting in Unity.

    Calculating estimated call counts with Intel® VTune™ Amplifier XE 2013

    When you profile your software with VTune™ Amplifier XE you often start from looking at the top function hotspots list. This allows you to see what functions are spending CPU resources, so you can focus your optimization efforts.

    Function call counts can provide some additional information to assist in further optimization.

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  • Making the Call Stack Pane Work for You



    VTune™ Amplifier XE Call Stack Pane

    The call stack pane is displayed in viewpoints of analysis types that include stack data. It is displayed on the right side of the viewpoint (highlighted below in a gold box).

    call stack pane highlighted in viewpoint

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  • Intel® Trace Collector Filtering

    Filtering in the Intel® Trace Collector will apply specified filters to the trace collection process.  This directly reduces the amount of data collected.  The filter rules can be applied either via command line arguments or in a configuration file (specified by the environment variable VT_CONFIG).  Filters are evaluated in the order they are listed.

    Filter Specification

    Filters consist of three components, type, pattern, and body.  The basic filter is of type STATE.  The other types, SYMBOL and ACTIVITY, apply pattern replacements, but are otherwise identical to STATE.

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