FFMPEG is a popular cross platform open source multimedia framework used in open source media applications such as Handbrake. The default builds for FFMPEG are Linux, Windows, and OSX. This blog shows a method for building the FFMPEG shared libraries for Android x86.
The setup used for this build was a VirtualBox Virtual Machine running Ubuntu Linux 12.04 64-bit.
To build FFMPEG for Android x86:
1. Download the latest Android NDK from http://developer.android.com/tools/sdk/ndk/index.html
Busy developer Martin Wojtczyk generously gave us a few minutes of his team this week to talk about his current work with perceptual computing and Android technology. Along with his wife Devy, this developer team recently demoed several Perceptual Computing projects they entered during the Intel Perceptual Computing Challenges Phases 1 & 2, and on which they worked during multiple Intel-hosted Hackathons in Sacramento and San Francisco.
The first ever Intel Mobile computing curriculum workshop was successfully held in Intel Shanghai Zizhu site, with 30 attendees in total!
Project Anarchy ist eine kostenlose mobile Game Engine, die auf iOS*, Android* (einschließlich X-86) und Tizen* ausgelegt ist. Sie umfasst die Havok Vision Engine sowie Havok Physics, Havok Animation Studio und Havok AI. Die Engine bietet eine erweiterbare C++-Architektur, optimiertes Rendering für mobile Games, flexibles Ressourcenmanagement sowie Lua* für Skripts und Debugging.
Here is a list of video's with Youtube links below:
Project Anarchy Animation Studio - Part 1
Overview Demonstrates the different components that are required for animating a player character in a typical action adventure game.
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