The world’s largest game developer conference is officially over, and what a week it was! From perceptual computing to game engines to HTML5, there was a lot going on. Let’s take a look at some of the Intel®-related highlights from this busy week in San Francisco.
Intel Perceptual Computing Developer Day
Contrato de licença:
Things to do at GDC...
Okay, so you don't actually have to attend GDC to join Intel's Game Demo Contest - but
we're kicking it off there. Click the graphic above to see how Intel just might turn your
game idea into the next big thing in gaming. More than $100,000 in cash, tools and
Thanks to all the participants and congratulations to the following entries who were selected by our panel of judges. They get to take home the following cash and hardware prizes:
Category 1 - Most Innovative Use of Physics in a Game
By Lee Purcell
Physics - that fascinating branch of science that traditionally puts high school students into a REM sleep state - has also given birth to innovations as modest as the roulette wheel and the unicycle, and as awe inspiring as the hydrogen bomb and the Apollo space missions.