havok
GDC 2013: Perceptual Computing, HTML5, Havok, and More
The world’s largest game developer conference is officially over, and what a week it was! From perceptual computing to game engines to HTML5, there was a lot going on. Let’s take a look at some of the Intel®-related highlights from this busy week in San Francisco.
Intel Perceptual Computing Developer Day

Performance Scaling with Cores
Intel @ GDC 2008

View our GDC 2009 Sessions
2008 Sessions:
Intel at Game Developer Conference 2009
Contrato de licença:
GDC To Do List
Things to do at GDC...

Okay, so you don't actually have to attend GDC to join Intel's Game Demo Contest - but
we're kicking it off there. Click the graphic above to see how Intel just might turn your
game idea into the next big thing in gaming. More than $100,000 in cash, tools and
Smoke - Game Technology Demo
Havok Physics Innovation Contest Winners

Thanks to all the participants and congratulations to the following entries who were selected by our panel of judges. They get to take home the following cash and hardware prizes:
Category 1 - Most Innovative Use of Physics in a Game
Havok Talks Simulating Real-World Physics
By Lee Purcell
Download PDF
Havok Talks Simulating Real-World Physics**
Physics - that fascinating branch of science that traditionally puts high school students into a REM sleep state - has also given birth to innovations as modest as the roulette wheel and the unicycle, and as awe inspiring as the hydrogen bomb and the Apollo space missions.
Meet the Judges - HavokT Physics Innovation Contest
Here are the judges who will be choosing the winners of this contest – each of them an expert in their own field. If you'd like to learn more about the judging criteria please check out our Official Rules page.
