Iwas askedthis week if there was any chance the authors of the Intel CPUID might be willing to publish a DLL version. What do you think?
1. We don't have any info about where to submit the demos.
2. I think all the demo (including Netbook) will be submitted to same place, and validation for Netbook AppStore is a separate process. If this is not the case I suggest it due to many complexities involved: *Since the Netbook demo is using the AppUp SDK, judges will be able to run it using debug GUID when the SDK is installed. If actual GUID is used the game can only be judged after being validated and published. That means submission to judges & AppUp Store should be different.
A mom-and-pop shoe repair shop would have performed more professionally than Intel. Intel was 5+ weeks late to notify the finalists and as of right now they are over a week late to publish the finalist list. Who, at Intel, is handling this contest? This is an international contest and countless people all over the planet keep an eye on it. Not to mention the word of mouth. What a black eye for Intel! And whats this deafening silence? A multi-billion $$ business cant handle a contest with less than 1,000 submissions? DUHHHHHHHHHHHHH
As a result of the delay in processing the entries, we now have less time to work on the project.
The time between finalist announcement and contest end is less then the rules stated it would be, and for students its getting worse still. We had intended to leverage a possible finalist position to attract artists to our game's cause. However because of this delay we now have much less time to do so, directly affecting our chances at the competition as a result of Intel's handling of the matter.
I wanted to know if I can use DarkGDK (from 'the game creators') to make my Netbook entry. DarkGDK says "Dark GDK is free, distributed with Microsoft Visual C++ 2008 Express Edition. If you wish to sell games made with Dark GDK then you will need acommercial license." So is it going to be a problem if I make my Netbook entry with DarkGDK ?
Good morning :)
1. For the demo executable, is it alright if the art/sound assets are external to the .exe? Basically, the executable would launch and then load the assets from the required directories, rather than "single file" deployment.
2. Are installers acceptable? I mean, the game executable checks for the presence of a framework or something, and then installs it if not found on the machine.
Thanks, have a great day, everyone!
My game, KartToon Rally, is a finalist in the Netbook category. It is currently available in the AppUp store. Do I need to upload a "free" version for the competition, or can the judges be given the "full" version from the AppUp store?
Will we get to see the list of finalists soon? The FAQ said they'd be contacted by July 11, and I'm curious to see what ideas will get demos. :)
In the contest rules the test machine for the Laptop category is stated as: "Lenovo* ThinkPad* T43 laptop with an ATI* Mobility Radeon* x300 graphics
card". Could someone at intel give us the actual stats of the test machine (i.e. onboard memory, video memory, CPU type...). All the information that I can find about the Lenovo* ThinkPad* T43 seems to be about 5 years old. I am hoping that the test laptop is more powerful than a netbook!
The filter options on the all entries page don't work properly or not at all. Only the first page gets filtered correctly and the filter for rating does not work at all. Is this a known problem and is there a fix comming up?