OpenCL*

Intel Media SDK Tutorial - simple_7_transcode - d3d - ocl

This tutorial transcode sample uses the same approach as the previous OpenCL* frame processing samples. But in this case the integration with Intel® Media SDK utilizes the SDK user plug-in concept to ensure asynchronous behavior for optimal performance.

For optimal performance, stream transcode and frame processing are both executed using Intel® HD Graphics, featuring efficient surface sharing via the OpenCL 1.2 Khronos DX9 Media Surface Sharing extensions.

  • Desenvolvedores
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  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8
  • C/C++
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  • Intel Media SDK Tutorial - simple_7_encode - d3d - ocl_preproc

    This tutorial sample is similar to the previous “simple_7_decode_d3d - ocl_postproc” but instead performs OpenCL* frame processing before feeding frames to the encoder.

    For optimal performance, stream encode and frame processing are both executed using Intel® HD Graphics, featuring efficient surface sharing via the OpenCL 1.2 Khronos DX9 Media Surface Sharing extensions.

  • Desenvolvedores
  • Estudantes
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8
  • C/C++
  • Principiante
  • Intermediário
  • OpenCL*
  • Gráficos
  • Processamento de mídia
  • Intel Media SDK Tutorial - simple_7_decode - d3d - ocl_postproc

    This tutorial sample is similar to the “simple_6_decode_vpp_postproc” sample but instead of using VPP to post process the frames, the sample efficiently integrates with Intel OpenCL* SDK to enable custom frame processing executed on Intel® HD Graphics.

    For optimal performance, stream decode and frame processing are both executed using Intel® HD Graphics, featuring efficient surface sharing via the OpenCL 1.2 Khronos DX9 Media Surface Sharing extensions.

  • Desenvolvedores
  • Estudantes
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8
  • Windows*
  • C/C++
  • Principiante
  • Intermediário
  • OpenCL*
  • Ferramentas de desenvolvimento
  • Gráficos
  • Processamento de mídia
  • Where's Your Head At? Ultimate Coder Week 6

    Last week I and most other participants in the contest ran around GDC showing stuff off, so not much got done in terms of coding, but i for one learned one thing: People wanted to know how my head tracker works. So this week I will do my best to describe the algorithm and the process I used to come up with it.

    image courtesy Flickr user bob_duffy

    OpenCL Developers Kit 2013 Now Available with support for OpenCL 1.2 and future 4th Gen Intel® Core™ Processor

    If you’re working on a cutting-edge visual computing application, download the new release the Intel® Software Development Kit (SDK) for OpenCL Applications 2013 to realize efficiency, performance and power savings.  The new SDK includes certified OpenCL 1.2 support on 3rd and future 4th generation Intel® Core™ processors running Microsoft Windows* 7 and 8 operating systems.

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