Hi,
the question is, whether the floating point division of two integers like this:
int i, j;
//init
float x = ((float) i)/j;
ends up with the exactly same result on any computer within one CPU architecture, one operating system and one compiler. I don't really care what the exact number of the result is, i just need it to be exactly the same on multiple computers with the same architecture(in particular i ask about x86_64).
An example:
I have two computers. Both of them are have x64 Debian. One of them has Intel C2D processor and the other one say AMD Phenom II. Now on C2D i compile a source code stated above. The question is: Will the x variable contain exactly the same result on both of the computers for every possible i and j values(same on both computers of course)? Now, do not consider any compiler optimization - let us say the value of the two variables is not known during compile time... Again, I don't care about the precision of the computation, i just need the values to be the same.


