seeing eyes part 2 handling eyelashes with blend shapes A way of keeping eyelashes moving and deforming with their respective lids. character rig animation morph target handling eyelashes animator polygon animation; character rig; animator; artist; modeling eyes; polygon; iris; pupil; character setup; believable eyes; lattice; wire tool; wire deformer; morph target; handling eyelashes; game character game character feature character digital content creation visual computing Графика Подробнее о seeing eyes part 2 handling eyelashes with blend shapes1 комментарийВойдите, чтобы оставлять комментарии
seeing eyes part 1 modeling eyes Some quick considerations for making believable eyes. artist iris pupil character setup character rig believable eyes wire tool animation animator modeling eyes polygon lattice wire deformer animation; digital content creation visual computing Графика Подробнее о seeing eyes part 1 modeling eyes5 комментариевВойдите, чтобы оставлять комментарии