Intel® Graphics Performance Analyzers
Identify and Resolve Performance Bottlenecks
Intel released version 4.0 of Intel® Graphics Performance Analyzers (GPA), the latest game developer toolset used to optimize the playability of PC games. New features include over 20 new hardware metrics to analyze applications running on 2nd generation Intel® Core™ processors. In GPA 4.0, the enhanced System Analyzer Head-Up Display enables users to profile game code on a single PC. Additionally, GPA 4.0 fully supports workloads from the newest Windows graphics API, Microsoft DirectX 11. GPA 4.0 will let developers easily identify bottlenecks in graphics and CPU processing with system-level performance context in Platform Analyzer. Learn more about Intel® Graphics Performance Analyzers.
Auto Club Revolution: Driving Free-To-Play
Intel hitches a ride with UK development studio Eutechnyx on its high-speed journey from a history in console games and retail to the new promised land of self-published, "freemium" PC games.
Graphics Performance Bottleneck?
Attention game designers and developers: Intel has awesome game performance analysis tools for you including the Intel® Graphics Performance Analyzers (Intel® GPA) 2012. Watch this video to see Intel software developer Joe Everton provide a demo at #GDC2012.
Blizzard Entertainment Pushes the Envelope of PC Gaming with Diablo® III
Some of the masterminds behind Blizzard Entertainment's Diablo® III unveil their development secrets and reveal how the latest Intel® technology played a role in bringing one of the big games of 2012 to life.
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