Articles

Former Game Creator Taps Unreal Engine* 3 to Bring the World of Chadam to Life

Jun 30th 2010 at 8:57am
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Epic Games’ Unreal Engine* 3 is going to Hollywood, making a seamless crossover from linear to interactive entertainment through Chadam. Based on the paintings of California artist Alex Pardee, HDFilms is using the game engine to create a 10-episode Web series that will evolve into video games.

Hosted by Industry Veteran Steve Pitzel, Intel®Software Network's New Artist and Animator Resources Area Invites Collaboration

Sep 9th 2009 at 5:49pm
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Budgets for feature films and AAA games have skyrocketed, but artists and animators still can't buy time. Intel can help.

Composer Crashes CG World, Adds Depth to Digital Images

Sep 9th 2009 at 5:32pm
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With help from Intel® Core™ I7 processors, Justin Lassen creates the genre-busting Synaesthesia series.

Accelerate Your Media Apps Today (and Tomorrow) on Intel Hardware

Jul 10th 2009 at 5:04am
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For media developers, talking to the hardware correctly is hard work. But maybe no longer. The newly released Intel® Media SDK opens the doors to Intel® platforms to enable easier decoding, encoding, and video preprocessing. Read why early adopters are hailing it, CyberLink and Nero are using it, and where you can download it, free.  

Rethinking the Pipeline: DreamWorks Animation Advances the Art

Jun 19th 2009 at 3:06pm
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The linear “waterfall” model that’s dominated animation work is giving way to a more fluid, interactive model. Read how DreamWorks engineers and Intel are making it happen.

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