#GDC2012

Simon Humphreys of Codemasters Talks DiRT* Showdown and the Ultrabook™

May 17th 2012 at 9:49am
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Simon Humphreys explains what makes Ultrabook™ devices such a revolutionary platform for gaming—and how the performance, long battery life, and ultra-sleek portability of his own Ultrabook device gives him the flexibly to conduct business or play the best and latest games anywhere.

Hi-Rez Studios Optimizes Tribes: Ascend for Ultrabook Device

May 16th 2012 at 2:29pm
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Todd Harris of Hi-Rez Studios talks about their excitement in being able to design games that take advantage of the integrated graphics and performance of 2nd generation Intel® Core™ processor family.

En Masse Entertainment's Chris Lee Discusses New MMO Tera

May 9th 2012 at 3:45pm
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Chris Lee, VP of Publishing at En Masse Entertainment talks about their new MMO Tera. He describes the game’s unique action combat system and detailed graphics, and explains how advantageous it was to work with Intel to optimize Tera for a range of Intel platforms. 

The USC GamePipe Laboratory

May 9th 2012 at 3:33pm
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Professor Jose Villeta discusses the innovative USC GamePipe Laboratory Program. The program offers undergraduate and graduate-level courses in parallel programing and integrates numerous Intel tools into the curriculum

Intel Visual Computing Source Helps Developers Succeed

May 9th 2012 at 3:23pm
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Visual Computing’s Mitch Lum explains the broad range of technical resources, and opportunities that Intel offers developers. This includes tools such as the Intel® Graphics Performance Analyzer, technical whitepapers, and code samples that aid game development.

Immersive Gaming Experience on Ultrabook™ Device

Apr 26th 2012 at 3:04pm
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At the Game Developer Conference 2012, we asked Scott Dwyer from Zombie Studios to demonstrate how optimizing software for the Intel® Solid-State Drive (Intel® SSD) 520 Series enhances the gaming experience.

Gaming on the Ultrabook from Gas Powered Games CEO

Apr 26th 2012 at 12:00am
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We caught up with Gas Powered Games Founder and CEO Chris Taylor at the Game Developer Conference 2012 and asked him about the future of PC gaming, the Ultrabook, and their new product, Age of Empires*.

Jay Wilson of Blizzard Entertainment Talks Diablo* III

Apr 19th 2012 at 9:12am
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We spoke with Jay Wilson, Blizzard Entertainment game director of Diablo III, at the Game Developer Conference 2012 where he highlighted the many features this epic quest will offer. Check out the video for more.

Insights on the Future of PC Gaming

Apr 10th 2012 at 8:42am
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Where does Intel excel? According to Gabe Newell of Valve Software, it’s all about the platform: “A platform is only as good as it lets the software developers be.” Watch the video to hear more from Newell.

Ultrabook™ Device Demo at GDC 2012

Apr 9th 2012 at 3:32pm
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Not convinced a laptop can handle serious gaming? At #GDC2012, Intel demoed the hottest games on the Ultrabook™ device to settle the matter once and for all.

#GDC2012: “My Favorite Thing Was the Parallelization Suite”

Mar 19th 2012 at 4:50pm
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At GDC 2012, the Intel booth was the place to get in-booth demos of new game developer software and game performance analysis tools as well as awesome giveaways of Intel® Solid-State Drives and the Ultrabook™ device.

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