Graphics optimization
GDC 2012 Game Preview
Want a preview of Diablo* III by Blizzard Entertainment? Stephanie Johnson, Blizzard Community Manager, was at GDC 2012 demoing Diablo III to the masses.
Programmable Shading for Artistic Control
Programmable shading provides artistic control over materials and geometry, but the black box nature of shaders makes some rendering optimizations difficult to apply. Check out how to enable a wider use and open up possibilities for more efficient rendering.
Image Processing Power
Attention, 3D game designers and developers: Intel revealed the next generation of the Intel® Xeon® processor E5 at #SC11. And it’s an image-processing powerhouse.
Watch the video to see the Intel Xeon processor easily create a 3D image from 100,000 2D images from Flickr.
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