Game Dev

Auto Club Revolution: Driving Free-To-Play

Intel hitches a ride with UK development studio Eutechnyx on its high-speed journey from a history in console games and retail to the new promised land of self-published, "freemium" PC games.

Tracing Rays Through the Cloud

Complex graphics and multi-player capabilities of today’s games are enjoyed using both large and small devices. More than just the potential of calculating the current rasterized games that we all know, tracing rays through the cloud opens up the possibility of higher realism in games.

No More Bumping Around

Most action-oriented games involve the physics of detecting collisions between objects, whether in shooting targets, careening through streets, or just using a paddle in Pong* to bat a ball around. Check out the latest in collision avoidance.