Tips & Tools

Prophet Margin

Peer through the lens of a wise and witty innovator to catch a glimpse of what’s next in human-computer technology.

Programmable Shading for Artistic Control

Programmable shading provides artistic control over materials and geometry, but the black box nature of shaders makes some rendering optimizations difficult to apply. Check out how to enable a wider use and open up possibilities for more efficient rendering.

Backface Culling

For triangles with linear vertex motion, common practice is to backface cull a triangle if it is backfacing at both the start and end of the motion. However, this is not conservative.  Download this white paper to read more about the results of tests on backface culling for motion blur and depth of field.