Read Issue 12
The 12th issue of Intel® Visual Adrenaline magazine explores the brilliance behind real-time light-rendering, interviews the mastermind creators of Diablo* III, describes how DreamWorks Animation produced the awesome visual effects in Puss in Boots, rides with Eutechnyx on its high-speed journey from the world of consoles and retail to the promised land of “freemium” PC games, and checks out the hottest photo- and video-editing products on the market today. We’re excited about the merging of Intel® technology with digital creators and product development, and the promise this holds for a great future!
Read Issue 11
This issue offers insights into topics of interest related to the 2012 CES show, including Ultrabook™ devices, 3D entertainment, and how Intel® tools and Intel® technology plug in across the ecosystem.
Read about how Zombie Studios uses Intel tools to advance the state of the art in online gaming, and how ArcSoft and Corel are using these tools to squeeze in every speed-up and optimization they can. We also explore how Ubisoft is using crowdsourcing and user-generated content to drive its online racing game. Find out how the new Ultrabook device is becoming a game-changer for today’s road warriors and why 3D entertainment continues to break box-office records, with more on the way.
We examine how video-editing tools provider Avid relies on Intel® technology to assist home enthusiasts and why Intel® Solid-State Drives are still the must-have technology in dream machines. Rounding out the issue is an interview with Intel’s futurist as he looks into his crystal ball and predicts an awesome future.
Read Issue 10
This issue gives insights into the fascinating people and technologies shaping the future of digital expression. It focuses on cloud computing as a key in managing the demands of 3D animation, how game engine technology is helping Hollywood bring a group of awesome CGI characters to life, advancements in processing power that have unhinged the creativity of today’s digital artists, the visual rewards of cinematic experiences moving into game-play, and more.












