rendering

Adaptive Transparency

We introduce a new technique for real-time order independent transparency called Adaptive Transparency (AT) that closely approximates the ground-truth results obtained from A-buffer compositing but is 5x to 40x faster.
  • 开发人员
  • rendering
  • Adaptive Transparency
  • vcsource_type_techarticle
  • vcsource_domain_graphics
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  • 游戏开发
  • 图形
  • keeping-it-quads

    A way to re-attach polygonal models without creating 3-sided or n-sided polygons. This article is for 3D-modelers, animators;creators of game characters.
  • rendering
  • inverse kinematics
  • animator
  • animation; character rig; animator; modeling; polygon; n-gon; 3-sided; quad; game character; feature character; 3D modeling technique
  • digital content creation
  • visual computing
  • 图形
  • Rethinking the Pipeline: DreamWorks Animation Advances the Art

    DreamWorks Animation embarked on a radical re-engineering of their animation pipeline to better accommodate artistic aspirations and improve workflow across an increasingly complex environment. This article describes the new model being put in place.
  • rendering
  • animation
  • visual computing
  • dreamworks
  • 图形
  • Advanced Rendering Techniques

    As with lighting, rendering is often one of the least-understood aspects of 3D imaging, but it’s critical to achieving high-quality animations. This article goes into the details of the varying procedures associated with rendering in Autodesk* Softimage.
  • rendering
  • global illumination
  • visual computing
  • artistanimator
  • tutorial
  • HDR lighting
  • ambient occlusion
  • 图形
  • The Blind Giant from Project Offset

    The Blind Giant from Project Offset is a frighteningly great example of what can be accomplished not only through technology, but through real vision and artistry.  Yes, I work for Intel - I love the technology - and even if I didn't work for Intel, I'd love what you can do with a powerful computer with lots of powerful cores.  But I gotta tell you - just like a great studio doesn't write great songs - a powerful computer doesn't, by itself, create great imagery.

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