Intel® Graphics Performance Analyzers
Intel® GPA Tip: Issues when using Intel GPA 2012 R5 with Android* SDK
Intel® GPA: Knowledge Base Articles
This page will redirect to a list of Intel GPA knowledge base (KB) articles, sorted by date (most recent first).
Intel® GPA Tip: Workaround for Windows* 8 Store Applications Limitations
Intel® Graphics Performance Analyzers (Intel® GPA) provides game developers with the ability to analyze and optimize their games and graphics applications running on either the Windows* OS or the Android* OS (see the Intel GPA Home Page for more information on the specific platforms supported by the product).
Porting OpenGL* Games to Android* on Intel® Atom™ Processors (part 2)
This article, the continuation of a two-part series, discusses the barriers that exist to porting OpenGL games to the Google Android platform. You should recognize these barriers before undertaking a game porting project, including differences in OpenGL extensions, floating-point support, texture compression formats, and the OpenGL Utility Library (GLU). Setting up your Android development system for Intel® Atom™ processors and getting the best possible performance from the Android virtual device emulation tools with OpenGL ES are also covered.
