Scalable Vector Graphics* (SVG) is a family of specifications of an XML-based file format for two-dimensional vector graphics, both static and dynamic (that is, interactive or animated), text or embedded raster graphics. The SVG specification is a royalty-free vendor-neutral open standard that has been under development by the World Wide Web Consortium* (W3C) since 1999.
The answer is "almost". There are two types of bugs: Reliability and Usability.
There are so many examples of applications using pre-processing strategy that it is trivial. For example using a webcam we often find the device driver doing some software adjustments and corrections such as white balancing. Too often we find devices using software features. Other examples would be in a pipeline and User Interfaces. When it comes to UI we already learned to fill the list when the user clicks the drop-down, so only when the user really wants to use the list we will "pay" for the data.
I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues. I’d like to address what I feel is one of the most misunderstood, and taken out of context issues that’s plagued this industry for years; and it’s time to put a put a nail in the coffin on this issue. PC gaming is not being pirated to the tune of 90% by any stretch of the definition.
PAX 2012 – What a Show!
PAX 2012 this year was another sell out show with at least 70,000 or more people showing up in Seattle. Aside from some volunteer booth duty, an interview for a Publication, and some great Partner meetings; the big highlights for me this year were as follows:
1) The Customers/Attendees. The energy in the crowd was infectious. Seeing everyone so excited over the show and just simply ‘getting-into-it’. Tons of Cosplay & incidentally some very amazing costumes! Everyone seemed to be just having a great time.