Graphics Frame Analyzer

Visualize and analyze multiframe streams to identify single frames of interest and profile them down to draw call level.

Single Frame

Get detailed metrics down to the draw call level, including shaders, render states, pixel history, and textures. Experiment with performance and visual impacts without having to recompile your source code.

Multiframe Analysis

Capture a multiframe stream to isolate intermittent rendering anomalies, glitches, and frame hitches. Profile otherwise undetectable multiframe algorithms in the UI and hone in on a frame by using the traditional Frame Analyzer workflow.

Pause & Play (Frame Analyzer for Metal*)

Pause any time during stream playback to reveal single-frame analysis for Metal* applications. Identify performance bottlenecks by capturing multiple back-to-back frames as a stream, and then share, analyze, and replay in the application.

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英特尔的编译器针对非英特尔微处理器的优化程度可能与英特尔微处理器相同(或不同)。这些优化包括 SSE2、SSE3 和 SSSE3 指令集和其他优化。对于在非英特尔制造的微处理器上进行的优化,英特尔不对相应的可用性、功能或有效性提供担保。该产品中依赖于微处理器的优化仅适用于英特尔微处理器。某些非特定于英特尔微架构的优化保留用于英特尔微处理器。关于此通知涵盖的特定指令集的更多信息,请参阅适用产品的用户指南和参考指南。

通知版本 #20110804