Start your journey into game development and graphics profiling with this wide range of tutorials, quick tips, and recorded training material.


Target a Graphics Card on a Multi-GPU System

See a demonstration of the Graphics Frame Analyzer selection window that shows how to target a specific graphics card on a multi-GPU system. This feature also targets a remote system for frame analysis.

Identify Resource Use in a Frame

Learn how the Resource History—part of the Graphics Frame Analyzer feature—shows you resource dependencies for each call within a frame.

Performance Optimization for Intel® Processor Graphics

Learn how you can determine and optimize performance bottlenecks in graphics applications.

Assistance with Snow Simulation in Frostpunk*

See how Intel GPA helped this game achieve performance optimizations and double the frame rate while maintaining the visual fidelity for immersive gameplay.

Improve Game Development with Performance Analyzers

Whether you are a gameplay or game engine programmer, artist, or designer, Intel GPA can help you get the most out of your work.

Optimizing Space Pirate Trainer* to Perform on Integrated Graphics

Intel GPA helped this hit VR game achieve 60 FPS on a Microsoft Surface Pro* while maintaining good visual quality.

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英特尔的编译器针对非英特尔微处理器的优化程度可能与英特尔微处理器相同(或不同)。这些优化包括 SSE2、SSE3 和 SSSE3 指令集和其他优化。对于在非英特尔制造的微处理器上进行的优化,英特尔不对相应的可用性、功能或有效性提供担保。该产品中依赖于微处理器的优化仅适用于英特尔微处理器。某些非特定于英特尔微架构的优化保留用于英特尔微处理器。关于此通知涵盖的特定指令集的更多信息,请参阅适用产品的用户指南和参考指南。

通知版本 #20110804