Powerful Libraries for High-Fidelity Rendering and Visualization Applications
Photorealistic Rendering That Scales
The Intel® oneAPI Rendering Toolkit is designed to accelerate these types of workloads with a set of rendering and ray-tracing libraries to create high-performance, high-fidelity visual experiences. With the libraries, get the most from powerful Intel® hardware by optimizing CPU and future Xe or GPU rendering performance at any scale. Creators, scientists, and engineers can push the boundaries of visualization by using the toolkit to develop amazing studio animation and visual effects or to create scientific and industrial visualizations.
Digital content creation Professional rendering Animation Computer-aided design, architectural engineering Scientific visualization Gaming VR and AR
The Academy of Motion Picture Arts & Sciences, which presents the annual Academy Awards*, awarded Intel® Embree Ray Tracing library, a component in the Intel® oneAPI Rendering Toolkit, a Scientific & Technical Achievement Award in 2021. The award recognized Intel® Embree for its geometric rendering in contributing innovation in significant and lasting ways to the movie-making process.
Award recipients: Sven Woop, Carsten Benthin, Attila Afra, Manfred Ernst, and Ingo Wald
Sr. Director of Intel Advanced Rendering & Visualization, Jim (James L.) Jeffers
The libraries and advanced components of the Intel oneAPI Rendering Toolkit are industry-trusted building blocks, which are integrated into many third-party professional content creation tools and applications for broader ecosystem use. These building blocks include, but are not limited to, V-Ray and Corona Renderer (Chaos Group), Paraview (Kitware), Cinema4D (Maxon), AutoCAD, 3DSMax, Revit (Autodesk) Dreamwork’s Moonray Renderer, Framestore Freak Renderer and EA Frostbite Game Engine.
Visual expression is an integral part of our digital world. More accurate, more realistic, and richer imagery that is better aligned with the human visual system has proven beneficial across a diverse set of uses and industries. For example, imagery in medical research, geophysical exploration, motion pictures, product design, and cosmology can be quickly rendered into rich, realistic visuals.
Get what you need to build and optimize your oneAPI projects for free. With an Intel® DevCloud account, you get 120 days of access to the latest Intel® hardware—CPUs, GPUs, FPGAs—and Intel oneAPI tools and frameworks. No software downloads. No configuration steps. No installations.
Software Visualization Tools Take advantage of Intel®-optimized software, general purpose Intel® processors, and future Xe architecture devices to deliver high-fidelity, high-performance, and efficient visual applications with tools that provide:
Efficient deployment across parallel processing architectures and platforms
Access to all system memory space for even the largest data sets
Improved visual fidelity via ray tracing with global illumination
Cost-efficient, interactive performance for any data size
High-performance, deep learning-based denoising
Photo credit: Moana Island Scene rendered with Intel® OSPRay and Intel® Open Image Denoise. Publicly available dataset courtesy of Walt Disney Animation Studios.
Photo credit: Stellar Radiation image data courtesy of Lars Bildsten (and others), University of California, Santa Barbara and Joe Insley, Argonne National Laboratory.
Improve the performance of photo-realistic rendering applications with this library of ray-tracing kernels. The kernels are optimized for the latest Intel® processors with support for Intel® Streaming SIMD Extensions [4.2] through to the latest Intel® Advanced Vector Extensions 512.
Improve image quality with machine learning algorithms that selectively filter visual noise. This independent component can be used for noise reduction on 3D rendered images, with or without Intel Embree.
Use this OpenGL-compatible software rasterizer to work with datasets when GPU hardware isn’t available or is limiting. This CPU-based product runs on laptops, workstations, and compute nodes in high-performance computing (HPC) systems.
Note Intel® OpenSWR is available as part of the Mesa OpenGL open source community project at www.mesa3d.org.
Connect the Intel oneAPI Rendering Toolkit libraries in your application to the universal scene description (USD) Hydra rendering subsystem by using the Intel® OSPRay for Hydra* plug-in. This plug-in enables fast preview exploration for compositing and animation, as well as high-quality, physically based photorealistic rendering of USD content.
Rendering Toolkit Utilities
The included Render Kit Superbuild utility automatically downloads the Intel oneAPI Rendering Toolkit source code, TBB binaries, Intel® Implicit SPMD Program Compiler (Intel® ISPC) binaries, and build binaries for each component.
“An example of this adoption of technology from Intel was Tangent’s incorporation of Embree, Intel’s open-source ray-tracing core. This had a very dramatic, positive impact on production of Next Gen, resulting in performance figures such as a 10 to 15 overall decrease in render time, with greater decreases witnessed on scenes with heavy volumetrics and motion blur [and] 400 to 500 decrease on frames that exhibited extreme motion blur.”
“We found Intel Embree ray-tracing kernels to be the best efficient alternative to our legacy code to improve the performance. This drastically improved multithreaded and vectorization capabilities that reduced our rendering time helping Illumination Mac Guff and increased the quality and richness of our images.”
– Xavier Bec, head of research and development, Illumination Animation
“By working with Intel on the Intel oneAPI Rendering Toolkit, we’ve been able to leverage and take advantage of its open-source platform. This has meant we have been able to rapidly research and develop proof of concepts that focus on cost-efficient methods for the creation [of] rendered images and user experiences for the future.”
– Paul Chapman, virtual media manager, Bentley Motors Limited
"V-Ray* is the industry’s gold standard for ray traced rendering and Intel has been there for us from the beginning with high-performance multicore processors and optimization software. We’re now delivering on-demand rendering with Chaos Cloud where Intel continues to provide the scalability that we count on."
— Phillip Miller, vice president of product management, Chaos Group
"On the recently released Modo* 14.1, our customers are reporting amazing rendering performance with Intel Embree ray-tracing library and Intel® Open Image Denoise that previously would have only been available through high-end GPUs. This really packs a one-two punch to those costly render times on CPU hardware that all our users can appreciate."
– Shane Griffith, director of product-digital design, Foundry
"KeyShot integrates Intel® Open Image Denoise for one-click, high-performance image denoising with results that are simply incredible. Through this technology, KeyShot's reputation for speed and quality is complemented with a level of noise reduction and feature preservation that aids the visualization process and accelerates the product delivery cycle.”
– Derek Cicero, Vice President of Products, Luxion (Makers of KeyShot)
"Visualization is the key to better simulations. So, by visualizing the data in real time, we get faster development timescales, as well as much better insight."
— Dr. Paul Shellard, professor of cosmology and director of the Stephen Hawking Centre for Theoretical Cosmology at the University of Cambridge
"Atipa and Intel’s infrastructure make it possible to train the next generation of visualization experts with advanced tools and [the] software infrastructure they will encounter in most advanced industry settings."
— Michael E. Papka, professor of computer science, Northern Illinois University (NIU)
“TACC applauds the Intel Rendering Toolkit and our long standing collaboration to help us deliver Professional Visualization that enables the wide availability of high fidelity and interactive visualization for many more users."
— Dr. Paul Navratil, director of visualization, Texas Advanced Computing Center (TACC)
Chaos Group* uses the Intel® Visual Cloud Development Platform and Intel oneAPI Rendering Toolkit libraries to provide reliable, flexible rendering services. They have scaled small projects and produced large-scale visual effects for Avengers: Infinity War* and Game of Thrones*.
Learn about Hydra OSPRay, an open source plug-in for Universal Scene Description, and Intel® Open Volume Kernel Library. Find out about three new world-class graphics and visualization institutes supported by Intel.