By Karthik Vaidyanathan, Gabor Liktor, and Kai Xiao
Published:04/05/2018
In this sample we extend coarse pixel shading with a temporal supersampling scheme that notably improves image quality and provides substantial reduction in shading cost compared to checkerboard rendering.
Figure 1. The BISTRO scene
Published in i3D 2018
Research Area: Rendering, decoupled shading, anti-aliasing.
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Attachment | Size |
---|---|
CPST_Demo_v1.0_Assets_SanMiguel.zip | 355.9 MB |
CPST_Demo_v1.0.zip | 34.8 MB |
CPST_Demo_v1.0_Assets_Bistro.zip | 1,012 MB |
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