World of Tanks* Uses Concurrent Rendering to Boost Performance with More Cores

Published: 03/20/2019, Last Updated: 03/20/2019* collaborated with Intel to develop concurrent rendering support that allows the World of Tanks* (WoT) engine to render data simultaneously on all available CPU cores, permitting data to be sent to the GPU faster. By doing so, WoT players are experiencing up to a 41% increase in average frames per second (FPS) for a better gameplay experience at a reduced rate of power consumption.

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