Cookbook

  • 2021
  • 03/31/2021
  • Public Content

Setup Back-End (SBE)

Metric Name
Description
GPU / Rasterizer / Early Depth Test: Slice<N> Post-Early Z Pixel Data Ready
Percentage of time that early depth/stencil had pixel data ready for dispatch.
When
GPU / Rasterizer / Early Depth Test: Slice <N> Post-Early Z Pixel Data Ready
is above 80 percent, it can indicate the pixel shader constant data and/or attributes are loading slowly from the graphics cache (L3). To resolve, improve the memory access patterns to constants and attributes.
 

Product and Performance Information

1

Performance varies by use, configuration and other factors. Learn more at www.Intel.com/PerformanceIndex.