User Guide

  • 2020.4
  • 12/10/2020
  • Public Content

Connecting a Remote Ubuntu* Target System

With the Graphics Frame Analyzer, you can test your OpenGL* frames against a remote Ubuntu* target system.
To connect a remote Ubuntu* system for analysis:
  1. Run
    on your remote Ubuntu* target system. By default,
    is located in the
    For security reasons,
    only accepts connections from whitelisted host systems. To enable the connection, do one of the following:
    • Specify your host system IP address in the
      environment variable.
      can contain multiple IP addresses, in a comma-separated format.
    • Provide the host system IP address using the
      command-line options when launching the
  2. Run the Graphics Frame Analyzer on your host system.
  3. In the
    Open Frame Capture
    window, click the button and enter the IP address of the remote target system. If you specified a custom port number with the
    option when launching the 
    , add this port number after the IP address, separated by a colon. Optionally, you can also set an alias for the remote system:
  4. Click the button to save the remote player configuration.
  5. Connect to the remote system by selecting it from the list of players in the Toolbar.
    If the connection is successful, the
    Open Frame Capture
    window displays the list of frames compatible with the connected target system. Otherwise, you can see a corresponding error message.
To disconnect the remote system, simply select another system from the list. If you need to re-connect, remember to re-run the 
on the remote target.
To remove the remote system from the Toolbar, hover the mouse pointer over the system thumbnail and click the
button that appears in the top right-hand corner of the thumbnail. Confirm your choice by clicking
on the thumbnail.

Product and Performance Information


Performance varies by use, configuration and other factors. Learn more at