User Guide

  • 2020.4
  • 12/10/2020
  • Public Content

Frame Analysis for Desktop API Graphics Applications

Graphics Frame Analyzer uses a frame capture file to visualize exactly what is happening within your game on a frame-by-frame basis.
A typical framework analysis workflow is as follows:
To capture a specific frame, you can:
  • Use
    within the System Analyzer or System Analyzer HUD while your game is running.
  • Use the
    Capture Frame
    button within the System Analyzer interface.
  • Use
    an option within the Graphics Monitor interface to capture a frame whenever a certain trigger occurs (for example, when the frame rate drops below 10 FPS).
You can capture multiple frames without stopping and restarting the game.
Load the frame capture file
Launch the Graphics Frame Analyzer to select the frame capture you want to analyze. You can analyze a frame locally, or connect to a remote target system where the Graphics Monitor is running to analyze your frame in the network mode.
Analyze the captured frame
Explore the performance impact of specific API calls in the frame at different stages of the rendering pipeline:
See Also

Product and Performance Information


Performance varies by use, configuration and other factors. Learn more at