• Intel® Graphics Performance Analyzers 2020 R1
  • 12/20/2019
  • Public Content
Contents

窗格:Experiments

Experiments
窗格中,可以通过修改图形驱动程序中的渲染状态来找出应用程序中潜在的性能瓶颈。
备注
仅可在指标数据对目标系统可用的情况下才能执行实验;否则,
Experiments
窗格将被隐藏,无法看见。
2x2 Textures
识别应用程序中使用的纹理映射所导致的潜在性能瓶颈。场景中的所有采样纹理都被替换为包含四种不同颜色的 2x2 纹理。
Simple Pixel/Fragment Shader
利用向所有渲染目标写入恒定颜色的片元着色器替换每个像素/片元着色器。
1x1 Scissor Rect
从渲染管道绕过像素处理:如果启用此实验时帧速率没有增加,则复杂的几何或顶点着色器是一个瓶颈。
Disable Event(s)
使选定的事件不被渲染。本实验有助于测试场景的效率。
有关详细信息,请参阅实验渲染状态

Product and Performance Information

1

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

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