• Intel® Graphics Performance Analyzers 2020 R1
  • 12/20/2019
  • Public Content
Contents

Texture 2x2

使用
Texture
2x2
覆盖模式以帮助识别由应用程序中使用的纹理图映像引起的潜在的性能瓶颈。场景的所有纹理将被替换为这些纹理的每个像素的四种不同的颜色。
如果使用此覆盖模式显著改善了帧速率,这可能意味着应用程序是纹理绑定。修复此问题的常用方法是:
  • 缩小纹理的尺寸
  • 降低场景中使用的纹理数量,例如为一组对象使用一个纹理
  • 减少纹理过滤设置,特别是最大程度地减少各向异性过滤的使用
  • 减少在着色器中读取的纹理数
普通图片
强制 2x2 Texture

Product and Performance Information

1

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

Notice revision #20110804