User Guide

  • 2020.4
  • 12/10/2020
  • Public Content

Saving the Texture Image of the DirectX 9/10 Frames

Graphics Frame Analyzer allows you to save a texture displayed in the
tab > Image window. The default image file format is DirectDraw Surface (DDS). You can also save the image in the Portable Network Graphics (PNG), JPEG (JPG), or Bitmap (BMP) file formats.
To save the image, right-click on the texture and choose
Save As
dialog box appears, and DirectDraw Surface is the default file format.
When certain texture formats are saved to a DDS file, the file contains a Microsoft* DirectX* 10 header (
). For example, a texture with the
format is saved with this header. Unfortunately, most image viewers do not recognize this header. To work around this issue, download the DirectXTex library from Microsoft*: The DirectXTex library includes a DDS viewer called "DDS View".  This viewer can open and display most DDS files that contain the DirectX* 10 header.
texture formats, such as
, can be saved to a DDS file. However, the Intel® GPA team is not aware of any program that can open and display these DDS files. Even "DDS View" cannot open them.

Product and Performance Information


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