User Guide

  • 2020.3
  • 07/10/2020
  • Public Content
Contents

At the bottom of the Scene Overview pane, you can see the erg information, as shown below:
This text line provides the following information:
  • Selected:
    x
    /
    y
    ergs
    - displays both the number of selected ergs and the total number of ergs in the entire scene. In this example, seven of the overall 64 ergs are selected.
  • 875.6 / 8,458.2 us
    (10.4%) of scene
    - indicates how much of the scene's GPU time is selected.
  • Delta=-2,206.9 us
    (71.6% better)
    - indicates how much faster or slower in microseconds (us) and percentage that the selected draw calls now take, based on any changes made.
The color of the text line indicates the nature of the changes made. A green line indicates improved performance as a result of the changes. A red line indicates a degradation in performance.
NOTE
The
Ergs Information
field does not display erg timing data on tile-based rendering architectures.

Product and Performance Information

1

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

Notice revision #20110804