• 2019 Update 4
  • 03/20/2019
  • Public Content
Contents

Interoperability between OpenCL and OpenGL

It is important to follow the right approach for OpenCL™-OpenGL* interoperability, taking into account limitations such as texture usages and formats and caveats like synchronization between the APIs. Also, the approach to interoperability (direct sharing, PBO-based, or plain mapping) might be different depending on the target OpenCL device. For Intel® HD Graphics and Intel Iris™ Pro Graphics OpenCL devices, the direct sharing referenced below is ultimately the right way to go.
See Also

Product and Performance Information

1

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

Notice revision #20110804