Isolate common bottlenecks that affect your game's performance in real time.
Identify where you can evenly distribute workloads across the CPU and GPU.
Visualize multiframe stream captures and select a frame to analyze down to the draw call level.
Learn to identify graphics inefficiencies, experiment in real time, and resolve issues for optimal gameplay and high frame rate.
At GDC 2019, the Intel GPA team provided the basics of performance optimization and how to leverage the tool to minimize profiling pain points.
Subject-matter experts help you understand the mechanics of graphics optimization and learn best practices.
Intel GPA helped this hit VR game achieve 60 FPS on a Microsoft Surface Pro* while maintaining good visual quality. The title performance significantly improved on integrated graphics from Intel, making the mainstream VR version of the game a reality.
See how this game achieved performance optimizations and doubled the frame rate while maintaining visual fidelity for immersive gameplay.
Intel® Graphics Performance Analyzers is compatible with games built in Unity* and Unreal*. Optimize these games to increase frame rates and improve game performance for the optimal playing experience.
Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.
Notice revision #20110804