Isolate common bottlenecks that affect your game's performance in real time.
Identify where you can evenly distribute workloads across the CPU and GPU.
Visualize multiframe stream captures and select a frame to analyze down to the draw call level.
Intel® Graphics Performance Analyzers Framework
A command line and scripting interface allows users to access frameworks that expose capture and playback functionalities in Intel® Graphics Performance Analyzers (Intel® GPA). Capture multiframe streams, analyze stream data, generate reports, and automate profiling to spot or flag performance regressions.
Hotspot Analysis
Quickly identify the most expensive events by their hardware bottlenecks.
Multiframe Analysis
Capture a continuous stream of frames to identify intermittent rendering issues and spikes in frame times.
System-Level Profiling
Correlate captured data from ETW events, ITT user markers, graphics API calls, and high-frequency metrics all in one timeline.
Shader Profiling
Optimize shaders more efficiently by identifying the most expensive calls.
What's New: Release 2021.2
- Build a scene graph with a single click to explore dependencies between resources within a frame in detail using the Render Target Dependency Viewer tool for DirectX* 11 applications.
- Visualize the relationship between Render and Present queue packets and CPU thread calls. This enables you to see call and package dependencies between GPU queues and CPU threads for an efficient analysis.
- Check the duration and percentage of track activity for the current zoom area in Graphics Trace Analyzer, and spread the workload accordingly.
- Added functionality to the Intel® GPA framework:
- Improved multiframe analysis for DirectX 11 (Beta version)
- Collection of a DirectX* 12 query-based GPU time and duration metric for copy queues using DirectX 12 Pipeline Statistics and Timestamp Query Manager
- Added support for Direct3D* 11 on 12 (also called D3D11On12). The underlying DirectX 12 calls are now collected for D3D11On12 commands and stored in a stream
- Improved support for DirectX 12 workloads
Latest Updates
Take Your Games to the Max with Intel® Software Development Tools
21:24
Learn how to achieve maximum performance and productivity and deliver stunning image quality, enabling the ultimate gaming experience.
Unleash Game Performance and Create Stunning Visuals
36:51
At GDC Showcase 2021, Intel demonstrated how you can use Intel® GPA to optimize your games and improve performance.
Subject-matter experts help you understand the mechanics of graphics optimization and learn best practices.
Customer Success Stories
Space Pirate Trainer Runs Four Times Faster
Intel GPA helped this hit VR game achieve 60 FPS on a Microsoft Surface Pro* while maintaining good visual quality. The title performance significantly improved on integrated graphics from Intel, making the mainstream VR version of the game a reality.
Assistance with Snow Simulation in Frostpunk*
See how this game achieved performance optimizations and doubled the frame rate while maintaining visual fidelity for immersive gameplay.
Engine Partners
Intel® Graphics Performance Analyzers is compatible with games built in Unity* and Unreal*. Optimize these games to increase frame rates and improve game performance for the optimal playing experience.
Support
Get the help you need from the developer community and our technical experts through the public tool forum.
Key Specifications
Hardware
- Intel® Core™ processor
- Intel® Iris® Xe graphics, Intel® UHD Graphics, Intel® HD Graphics
- Intel® Iris® Xe MAX graphics
Documentation
Product and Performance Information
Performance varies by use, configuration and other factors. Learn more at www.Intel.com/PerformanceIndex.