Graphics Trace Analyzer

Evaluate workload performance across the CPU and GPU, ensuring your game uses the full processing power of Intel® architecture

Features

  • Explore queued GPU tasks
  • Examine CPU thread utilization
  • Pinpoint CPU and GPU activity based on captured platform and hardware metrics
  • Use the timeline to review tasks, threads, Microsoft DirectX*, Vulkan*, and GPU-accelerated media applications
  • Correlate events on the same timeline and get further insight into performance details using the Events Tracing for Windows (ETW) Providers
  • Understand full system latency with virtual reality (VR) compositor events
  • Toggle event domains to collect only the data you need, reducing the application workload

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Product and Performance Information

1

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

Notice revision #20110804