System Analyzer

View CPU, GPU, and graphics API performance in real time and quickly identify where your game's performance needs improvement.

Features

  • Get metrics for CPU, GPU, graphics drivers, Microsoft DirectX*, or OpenGL*
  • Experiment with override modes that quickly isolate common performance bottlenecks
  • Capture frames and traces for further analysis
  • Display unlimited number of metrics simultaneously
  • Use without code modifications or special libraries

System Analyzer Heads-Up Display (HUD) for DirectX* Workloads

View, graph, and configure a panel that shows performance and display metrics.

Capture trace and frame performance.

Experiment with real-time solutions for common graphics problems.

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Product and Performance Information

1

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

Notice revision #20110804