Open Source Denoising for Lightmaps in Unity*

Overview

The integration between the Unity* game engine and the recently released Intel® Open Image Denoise library (an AI-based denoiser) for CPU-based lightmap denoising can significantly improve fidelity over bilateral blur.

Resources

[embed]https://www.slideshare.net/IntelSoftware/intel-open-image-denoise-in-unity[/embed]

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Product and Performance Information

1

Intel's compilers may or may not optimize to the same degree for non-Intel microprocessors for optimizations that are not unique to Intel microprocessors. These optimizations include SSE2, SSE3, and SSSE3 instruction sets and other optimizations. Intel does not guarantee the availability, functionality, or effectiveness of any optimization on microprocessors not manufactured by Intel. Microprocessor-dependent optimizations in this product are intended for use with Intel microprocessors. Certain optimizations not specific to Intel microarchitecture are reserved for Intel microprocessors. Please refer to the applicable product User and Reference Guides for more information regarding the specific instruction sets covered by this notice.

Notice revision #20110804