HTML5 Games & Debugging
Season’s Greetings Everyone! Just in time for the holiday season and all of the free time you may have in your holiday and New Year’s vacations, we’re giving you something to really play with – create and package HTML5 games for different platforms and stores, not just browsers.
It’s full speed ahead for Meshcentral as we start the holiday season. This week we for another stack of big improvements that continue to drive Meshcentral as a leading solution for open source computer monitoring and management.
The Intel® Parallel Studio XE 2015 Update 1 Cluster Edition for Linux* and Windows* combines all Intel® Parallel Studio XE and Intel® Cluster Tools into a single package. This multi-component software toolkit contains the core libraries and tools to efficiently develop, optimize, run, and distribute parallel applications for clusters with Intel processors. This package is for cluster users who develop on and build for IA-32 and Intel® 64 architectures on Linux* and Windows*, as well as customers running over the Intel® Xeon Phi™ coprocessor on Linux*. It contains:
This week, we have a many updates and bug fixes to Meshcentral. Under the covers we made significant bug fixes, including to some fixes to quite high priority bugs. Thank you to everyone that keeps submitting feedback and bug reports, it’s very much appreciated. In this mail we will cover three major improvements:
In the past week or so, my co-workers and myself have been doing a lot of bug fixing and getting ready to release a bunch of new features. So, in general, working is moving along very well. I released a bunch of server updates yesterday on the info.meshcentral.com web site including a new version of the server installer.
The mesh team has been hard at work and this week it’s Rick Edgecombe’s turn to shine with his release of the latest Mesh Agent for Android on the Google Play store. The improvements touch many aspects of the Android agent and so, we will have to look at this in detail: