XNA/.NET

XNA/.NET

Since Vladr and Exatogames have been asking about this, I will install the following two packages on the test machine and the machines were sending to the judges:

.NET: http://msdn.microsoft.com/en-us/netframework/aa569263

XNA: http://www.microsoft.com/download/en/details.aspx?id=20914

~Mitch

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Thank you! We appreciate that =)

Any chance to also install openal runtime libraries ? While my installer handles it , the (safe) non-installer version doesn't (although it provides oalinst.exe)...

The installer can be found here :
http://connect.creativelabs.com/openal/Downloads/oalinst.zip

Git : github.com/DimitrisVlachos

That`s perfect ! Thanks a lot ! It does make our life a lot easier.

I will still provide an installation script that will install those (just in case, since I just finished testing it, about 5 minutes ago), but at least there`s 99% chance it`ll run right out of the box !

Thanks again for this last-minute accommodation !

Since this is to submit your game demo for a to-be-completed full game, I'll also install:

The C++ Runtime: http://www.microsoft.com/download/en/details.aspx?id=5555

The DX Runtime: http://www.microsoft.com/download/en/details.aspx?id=35

~Mitch

Hello Mitch, will you update the DirectX software to the latest(June 2010) release as well?

It might be a safe bet to install all of the C++ runtimes.
In particular our entry requires C++ 2008 SP1:
http://www.microsoft.com/download/en/details.aspx?id=5582
Any chance on getting that installed?

Also, you've got mail. :)

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