GPA 4.0 support for native GPU instructions

GPA 4.0 support for native GPU instructions


I'm newto this forum... just wanted to know ifIntel GPA 4.0 or any other Intel tool offersupport for dumping the native GPU instructions in assembly for a game ?

I find that GPA dumps the pixel and vertex shaders in HLSL , and the Directx state ... but I couldn't findif it givesthe instructions that the GPU executes.


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At this time GPA does not dump the native GPU instructions.

Before I forward your request to the development team, what DirectX versions you are using, and which GPU's are you interested in (since the GPU architectures are different for the various devices). Also, could you help us understand how you would use this information to improve the performance of your game.



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