I am releasing some C++/ F90 libraries built with different versions of the compiler (9,11 and 12) and with different compiler options (let’s say release, debug, optimized).
Now being a C/C++ kinda guy, I am used to looking at my “include” files and I know I need only one set of them….. but mod files are binary. So what makes you need a different one?
- Does changing compiler options (i.e. debug)
- Changes to the compiler
- I assume major version change say from 11 to 12, but from 11.0 to 11.1?
- Does bitness affect it? i.e. 32 vs 64 Bit?
- Am I missing something?