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An Android Debugging Bridge Breakdown

Eric PayneOwner at Elite Computer Repair

Autor: Eric P. Zuletzt aktualisiert am 26.07.2016 - 10:59
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Autor: Areli H. (Intel) Zuletzt aktualisiert am 26.07.2016 - 10:59
Article

Будущее разработки приложений — Основные тенденции

Дэниэл Кауфман (Daniel Kaufman) Сооснователь Brooklyn Labs

Autor: Daniel Kaufman Zuletzt aktualisiert am 26.07.2016 - 10:58
Article

Course Outline: Principles for the Internet of Things

Weekend 1 (Diego Mendez):

Autor: Administrator Zuletzt aktualisiert am 26.07.2016 - 10:57
Video

Data Alignment, Padding, and Peel/Remainder Loops

This Intel® Advisor XE 2016 video explains what data alignment is and how it affects vectorization.

Autor: Administrator Zuletzt aktualisiert am 26.07.2016 - 10:52
Article

Outfit7 Celebrates Success on Their Own Developer's Journey

The rules for mobile apps and games are changing. Consider the case of Outfit7, creator of the Talking Tom and Friends franchise, which is based on the simple talk-back concept. The primary goal was to take advantage of multi-platform support that now includes the Universal Windows Platform (UWP). The move to Unity* should open up better access to the Intel® architecture, and the one billion…
Autor: Administrator Zuletzt aktualisiert am 26.07.2016 - 10:42
Article

Course Outline: Embedded Systems for the Internet of Things

Weekend 1 (Diego Mendez):

Autor: Administrator Zuletzt aktualisiert am 26.07.2016 - 10:39
Video

Get Amazing Intel GPU Acceleration for Media Pipelines - Webinar Replay

Media application developers: Learn how to access the heterogeneous capabilities of Intel® Core™ and Intel® Xeon® processors1 to unlock amazing faster performance for your media applicat

Autor: Administrator Zuletzt aktualisiert am 26.07.2016 - 10:30
Blog post

nulstein v2 plog - parallelizing at the outer loop

Autor: jerome-muffat-meridol (Intel) Zuletzt aktualisiert am 26.07.2016 - 10:28
Blog post

游戏远程代码注入和动态连接库的使用

 

前提是已经用汇编语言对远程基址进行了成功的捕获。

在VC中,读取远程基址比较常用的方法有几种:可以采用hook钩子函数,也可采用windows API 远程进程函数对内存进行读取,然后获得远程进程在本机中的数据,并进行相关代码的注入,获取更高的执行效率。

比较常见的API函数:

Autor: lijie45655 Zuletzt aktualisiert am 26.07.2016 - 10:28
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