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Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Autor: Miao W. (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
Blog post

Why the Changes for JavaScript with the Intel RealSense SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Autor: CaptGeek (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
Blog post

Expanding and Updating the definition of a PC

Personally I believe the current definition of what constitutes a PC (Personal Computer) may be a bit overdue and outdated.
Autor: Matt Ployhar (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
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[Opinion] The sunk cost fallacy of Consoles and why they’ll likely die out as we know them today

Most people who know me know why I’m not a fan of Consoles; but I figured I should probably explain myself more fully to those who don’t.
Autor: Matt Ployhar (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
Blog post

Opinion: The Post-PC era Myth

I see these kinds of phrases crop up from time to time and have to sit back for a moment in ‘shock and awe’.
Autor: Matt Ployhar (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
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Blog post

Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer

Last year, I wrote a blog about creating your own simple collision detection code.  I implemented this for a children's math game I created.  You can refer to my blog here

Autor: David Medawar (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
Blog post

RealSense - Your Face as a Game Controller using Javascript

Note: JavaScript* has been decoupled specifically for Intel® RealSense™ SDK R3.

Autor: Bob Duffy (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
Blog post

HackPHX HTML5 Hackathon Baby Apocalypse

The Mesa Hackerspace HeatSync Labs was the venue on Sat Dec 1st for an HTML5 Gaming Hackathon.

Autor: Stewart C. (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
Blog post

Intel® Developer Zone at Microsoft Build 2015

Thousands of software developers visited the Intel® Software booth at the sold-out Microsoft Build conference April 29th – May 1st in San Francisco’s Moscone Center.

Autor: Russ Beutler (Intel) Zuletzt aktualisiert am 26.07.2016 - 15:48
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