Egor Yusov and Steve Waskul talk about Intel’s efforts to help bring high-quality code samples to developers to help solve development issues.
Intel’s Randi Rost talks with Steve Waskul about the efforts Intel is making to help game developers and the impact of new Intel technologies.
David Shreiner talks with Steve Waskul about SIGGRAPH 2014 and the importance of the event and the organization to participants at all levels.
Jesse Barker, Principal Software Engineer at ARM, talks with Steve Waskul about mobility, and on coming technologies. For other Steve Waskul interviews, go to http://waskul.TV.
Arnon Peleg, OpenCL* SDK Product Marketing Manager for Intel, talks with Steve Waskul about Intel’s efforts surrounding OpenCL* and the impact for developers.
Steve Waskul and Ian Romanick discuss Intel’s efforts around open source OpenGL driver for Linux. For other Steve Waskul interviews, go to http://waskul.TV
Steve Waskul and David Helmly cover a range of topics during this interview, including the impacts on Adobe* products of OpenCL™ and Intel® Iris™ graphics.
Ct at SIGGRAPH this week, beta sign-ups and class at IDF in September
Ryan Tabrah joins Steve Waskul in a discussion of Intel’s media SDKs including the just released Linux version of the Intel Media SDK and the feedback received from the beta program for it.
Intel Media Architect Victor H.S. Ha and Steve Waskul discuss video processing, video analytics and the future of video being processed by Intel processors.