Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games
On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).
Let’s look at a typical game analysis case. You want to find the main bottlenecks in a game, so you can optimize the right places in the game.
*Side note for the uninitiated: hackathon is an overarching term for any development ‘jam session’ – codefest refers to a software-creating subset of hackathons – gamejams are codefests where
Nos dias 25 e 26 de Março a Intel promove um Hackathon na Unesp em São Paulo, com foco no desenvolvimento de aplicativos educacionais em HTML5 para dispositivos móveis.