Filter

2246 Treffer
Blog post

Optimized Pseudo Random Number Generators with AVX2

Intel® Math Kernel Library includes powerful and versatile random number generators that have been optimized to take full advantage of Intel

Autor: gaston-hillar Zuletzt aktualisiert am 04.08.2015 - 03:03
Blog post

The Chronicles of Phi - part 5 - Plesiochronous phasing barrier – tiled_HT3

For the next optimization, I knew what I wanted to do; I just didn’t know what to call it. In looking for words that describes loosely-synchronous, I came across plesiochronous:

Autor: jimdempseyatthecove Zuletzt aktualisiert am 04.08.2015 - 03:03
Blog post

Intel® RealSense™ Navigation Library Sample Code

The Intel® RealSense™ Navigation Library is a code sample that demonstrates how to easily add no-touch navigation to a web application. Colleen Culbertson describes its content and tells you where to get it.
Autor: Colleen Culbertson (Intel) Zuletzt aktualisiert am 03.08.2015 - 11:24
Blog post

Meshcentral - Sprinxle Cloud

Autor: ylian-saint-hilaire (Intel) Zuletzt aktualisiert am 03.08.2015 - 08:42
Article

Pulse Detection with Intel® RealSense™ Technology

Intel Black Belt Lee Bamber describes the different ways that a computer can detect pulse, and explains how easy it is to do using the Intel RealSense F200 camera and the Intel RealSense SDK.
Autor: Lee Bamber Zuletzt aktualisiert am 31.07.2015 - 11:43
Article

Discover a Faster Way to Read and Study on Windows* 8.1 Tablets with Reading Trainer by HeKu IT

Download Solutions Brief

Autor: THOMAS C. (Intel) Zuletzt aktualisiert am 31.07.2015 - 08:53
Article

Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
Autor: Colleen Culbertson (Intel) Zuletzt aktualisiert am 31.07.2015 - 08:01
Article

Game Development with Unity* and Intel® RealSense™ 3D Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Autor: Gregor Biswanger Zuletzt aktualisiert am 31.07.2015 - 08:00
Einzelheiten zur Compiler-Optimierung finden Sie in unserem Optimierungshinweis.