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Unity Configuration Tips: Memory, Audio, and Textures

Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Autor: Colleen Culbertson (Intel) Zuletzt aktualisiert am 22.07.2015 - 12:08
Blog post

Meshcentral - High Performance Server Scaling Update

Autor: ylian-saint-hilaire (Intel) Zuletzt aktualisiert am 01.07.2015 - 15:50
Blog post
Blog post

Consejos para configurar Unity: memoria, audio y texturas

Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Autor: Zuletzt aktualisiert am 22.05.2015 - 16:34
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Meshcentral.com - Now with Intel Galileo support

Autor: ylian-saint-hilaire (Intel) Zuletzt aktualisiert am 05.05.2015 - 17:47
Blog post

Meshcentral.com - Advanced Intel(R) Galileo Usages

Autor: ylian-saint-hilaire (Intel) Zuletzt aktualisiert am 05.05.2015 - 17:47
Blog post
Blog post

Meshcentral.com - Intel® Galileo Tower!

Autor: ylian-saint-hilaire (Intel) Zuletzt aktualisiert am 05.05.2015 - 17:47
Blog post

Meshcentral - Now with Intel Edison support!

Autor: ylian-saint-hilaire (Intel) Zuletzt aktualisiert am 05.05.2015 - 17:43
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Meshcentral - Live Stats, WebRTC update, Node.JS...

Autor: ylian-saint-hilaire (Intel) Zuletzt aktualisiert am 01.05.2015 - 16:01
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